Pzivalto Qonedis Logo
Pzivalto Qonedis
+994124975909
contact@pzivaltoqonedis.it.com
Baku, Azerbaijan

Game Development Mastery

Transform your creative vision into interactive experiences through our comprehensive game development program starting September 2025

Beyond Basic Coding

Game development isn't just about writing code. It's about understanding player psychology, crafting compelling narratives, and building worlds that people actually want to explore. Our program covers everything from the initial concept sketch to the final product launch.

We've structured this program around real project development. Instead of isolated assignments, you'll work on three complete games throughout the course - starting with a simple puzzle game and progressing to a full multiplayer experience.

"The best game developers aren't just programmers - they're storytellers who happen to use code as their medium."

Each month focuses on different aspects of game creation. You'll spend time understanding game engines, learning asset creation, diving deep into player experience design, and tackling the business side of game publishing.

Game development workspace with multiple monitors showing code and game assets
Zephyr Blackwood, program graduate

"I came in knowing basic programming but had no idea how to actually build something people would enjoy playing. The program taught me that game development is really about understanding what makes experiences memorable. Now I'm working on my third indie release."

Zephyr Blackwood, Class of 2024

What You'll Actually Build

Forget theoretical exercises. Every assignment contributes to actual games you'll publish by the end of the program.

Students collaborating on game design concepts with sketches and digital prototypes
  • Project Alpha: Puzzle Mechanics
    Your first complete game focusing on core mechanics and user interface design. Most students finish this as a mobile-ready puzzle game with their own unique twist on classic gameplay.
  • Project Beta: Narrative Adventure
    A story-driven experience that teaches branching dialogue systems, character development, and how to pace narrative reveals through gameplay rather than cutscenes.
  • Project Gamma: Multiplayer Challenge
    The capstone project involving real-time multiplayer mechanics, server architecture, and player progression systems. This becomes your portfolio centerpiece.
  • Publishing Workshop
    Getting your games in front of actual players through Steam, mobile app stores, or indie game platforms. Includes marketing fundamentals and community building.

Ready to Start Creating?

Our next cohort begins September 2025. The program runs for 8 months with flexible evening and weekend sessions designed around working professionals' schedules.

Application deadline: June 15, 2025
Program duration: September 2025 - April 2026
Discuss Your Project Ideas